Between 2007 and 2009, Apple had the bad habit of deleting the iPod users downloaded songs by competitors of iTunes Store. An arrogant gesture that is going to cost her dearly.
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These days in the US is an ongoing class action launched in 2012 against Apple for content protection policies adopted in the iTunes Store and iPod ecosystem; hope consumer is able to prove that there was a systematic violation of antitrust laws. Meanwhile, however, during the trial was clearly established a truth that puzzled: Apple knowingly erased from iPod users downloaded songs from competing sites. This was revealed by the Wall Street Journal.
The iPhone "take hostage" phone numbers with iMessage: another incoming class action against Apple.
I told one of the plaintiffs, Patrick Coughlin, during his deposition. Whenever unloaded audio tracks from competitors of iTunes and then tried to reproduce them or sync the iPod returned a vague error message that suggested to restore the device, thus effectively removing all traces not Apple.
The safety officer of Cupertino, Augustin Farrugia, strongly defended the choices made; Apple, he explained, was not going to "confuse the user" by providing too much information. Furthermore, forced the cancellation of the songs was to him a way to protect you from malware and malicious content. Mystery about why a song bought on Amazon -for direction should contain a virus, but so be it.
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As evidence of this behavior opaque, were filed several documents, including emails to Steve Jobs and his deposition filmed in which shows the will to crush RealNetworks; the company had in fact spotted the creation of a software called Harmony and able to transfer iPod music pieces purchased from the online stores of record companies, thus circumventing digital locks apple.
Apple, in other words, is accused of having built a monopoly on the inhibition of interoperability with other devices and services. Accusations are flying heavy, and stake are millions of iPod, millions of users and especially millions of dollars in compensation. No matter how it goes, it seems clear from the outset that the judgment will have a historical flavor.
Friday, December 5, 2014
Thursday, December 4, 2014
Games, mobile games
Masahiro Sakurai continues with its publication of unpublished images related to the expected Super Smash Bros, now available in Europe. During today published via Miiverse a couple of screenshots to celebrate the arrival of the title also on the old continent that show the stage Wrecking Crew. In this scenario, when bombs explode, the shock wave of the explosion can destroy the walls nearby, making combat more dynamic.
If we talk about the fighting genre, one of the variables that determine the success is the quality and quantity of playable characters: Super Smash Bros. has a phenomenal roster.
3ds emulator
By Mario in Donkey Kong, Zelda Pikachu through Kirby, Sonic and Pac-Man: you are spoiled for choice - the fighters are 51 in all, including downloadable content. There is also the coach of Wii Fit and a resident of Animal Crossing, to say.
From the beginning, the idea of the game director Masahiro Sakurai (a big shot in the industry) has been to create a perfect fusion between the opening to inexperienced players and capable of satisfying even the veterans. The verdict? Mission accomplished.
arenas
This incarnation of the series of Super Smash Bros. boasts the most diverse range of care and battlefields. Were carried out arenas brand new, very dynamic and large, and were recovered with the best ring seen in previous titles (of course, after restyling to exploit properly the potential of the Wii U graphics).
Amarcord!
Super Smash Bros. is the first title for Wii U to support the use of the Gamecube controller, which also is also available branded Mario (in red), Luigi (green) and Peach (pink). It is a gem that veterans might like very much
We could not test the online mode, which will be made available only from November 28, nor to assess the impact of amiibo. We will update the review in due course by providing clarity on these two topics.
Emulator 3ds
The twins Masahiro Sakurai is finally accomplished. After years of work and months by the arrival of her little brother, there came the most awaited episode, the one on the Wii U. In many's waiting for him. There is so much admiration for the Japanese designer, but satisfy one of the seven most fervent gaming world is not simple; and can not be, for obvious reasons. First of all the desire never concealed Sakurai to share "his" creature with people as possible, from the child to the "pro gamer" forty, goal ever loved - or even despised - by those followers who consider a Super Smash Bros. work, an island where channel ambitions, successes and emotional frustrations. Simply Super Smash Bros.A complicate matters in this case the concomitant Edition for Nintendo 3DS, view from the outset as a potential deterrent to the rise of the home. An eventuality that could be a problem, seven acolytes in part: As one o'clock would have limited the other? How small would be an anchor for the great? Questions that fans have set for months, and they now have an answer, a response from the master: if Sakurai has a following so lively and faithful, moreover, it is not by chance. Nintendo 3DS and Wii U share control system, interaction between characters and roster, virtually the backbone of the game. Skeleton so valid that whilst ensuring a memorable entry in the laptop world, and not to limit the umpteenth iteration housewife. The only real constraint that has been subjected treated the issue here is the absence of double characters (see Ice Climbers) and metamorphic (Zelda / Sheik in a single, bivalent role); nothing serious. But, above all, the twins have the same title, but with different meanings: Super Smash Bros., simply. Nintendo 3DS, being the first chapter pocket, did not need additional epithets. Wii U stentorian keeps the name because, essentially, is the reification of the final series.
If we talk about the fighting genre, one of the variables that determine the success is the quality and quantity of playable characters: Super Smash Bros. has a phenomenal roster.
3ds emulator
By Mario in Donkey Kong, Zelda Pikachu through Kirby, Sonic and Pac-Man: you are spoiled for choice - the fighters are 51 in all, including downloadable content. There is also the coach of Wii Fit and a resident of Animal Crossing, to say.
From the beginning, the idea of the game director Masahiro Sakurai (a big shot in the industry) has been to create a perfect fusion between the opening to inexperienced players and capable of satisfying even the veterans. The verdict? Mission accomplished.
arenas
This incarnation of the series of Super Smash Bros. boasts the most diverse range of care and battlefields. Were carried out arenas brand new, very dynamic and large, and were recovered with the best ring seen in previous titles (of course, after restyling to exploit properly the potential of the Wii U graphics).
Amarcord!
Super Smash Bros. is the first title for Wii U to support the use of the Gamecube controller, which also is also available branded Mario (in red), Luigi (green) and Peach (pink). It is a gem that veterans might like very much
We could not test the online mode, which will be made available only from November 28, nor to assess the impact of amiibo. We will update the review in due course by providing clarity on these two topics.
Emulator 3ds
The twins Masahiro Sakurai is finally accomplished. After years of work and months by the arrival of her little brother, there came the most awaited episode, the one on the Wii U. In many's waiting for him. There is so much admiration for the Japanese designer, but satisfy one of the seven most fervent gaming world is not simple; and can not be, for obvious reasons. First of all the desire never concealed Sakurai to share "his" creature with people as possible, from the child to the "pro gamer" forty, goal ever loved - or even despised - by those followers who consider a Super Smash Bros. work, an island where channel ambitions, successes and emotional frustrations. Simply Super Smash Bros.A complicate matters in this case the concomitant Edition for Nintendo 3DS, view from the outset as a potential deterrent to the rise of the home. An eventuality that could be a problem, seven acolytes in part: As one o'clock would have limited the other? How small would be an anchor for the great? Questions that fans have set for months, and they now have an answer, a response from the master: if Sakurai has a following so lively and faithful, moreover, it is not by chance. Nintendo 3DS and Wii U share control system, interaction between characters and roster, virtually the backbone of the game. Skeleton so valid that whilst ensuring a memorable entry in the laptop world, and not to limit the umpteenth iteration housewife. The only real constraint that has been subjected treated the issue here is the absence of double characters (see Ice Climbers) and metamorphic (Zelda / Sheik in a single, bivalent role); nothing serious. But, above all, the twins have the same title, but with different meanings: Super Smash Bros., simply. Nintendo 3DS, being the first chapter pocket, did not need additional epithets. Wii U stentorian keeps the name because, essentially, is the reification of the final series.
Wednesday, December 3, 2014
Mortal Kombat
We now offer the test of a game released in 2011 on
PlayStation 3, Xbox360 and PSVita: Mortal Kombat. If it is not developed by a
Japanese studio, we still chose us to be interested ... simply because the
references in Japan and Asia in general are numerous!
During the summer of 1992 out of the bounds of arkade a
fighting game in 2D with two karactéristiques traits. On the one hand, unlike
Street Fighter and its handmade drawings, Mortal Kombat komporte digitized
images, providing unprecedented rendered by actors who have been filmed to
transcribe their movements, the animation seems very fluid and the chara-design
is thinner than other games of the time. Secondly, and this is what will make
the famous Mortal Kombat over time as a trademark, the game is ultraviolent,
featuring blood sheaves, dismemberment, decapitation psn code generator
Over 20 years, Mortal Kombat has become a saga, resulting in
a lot of products (films, series) and more or less successful games. The game
in the PS2 generation / Xbox / GameCube, Mortal Kombat Armageddon and Mortal
Kombat VS DC Universe, have not fully konvaincu. NetherRealm Studios, which has
taken over Midway bankrupt in 2009, wanted to sign a comeback on PS3 and X360,
a return to origins advantage of HD. And to do this, what better than a reboot?
The game released in 2011 is therefore called simply Mortal Kombat (while
Kourt), even if the fans of the saga allow a MK9.
Who says homecoming says most series Z scenario. In the
field, this episode does well his koup. All the warriors of Earth died. Raiden
is about to be killed by the Emperor Shao Kahn. Through a spell, he sends his
"him" past a message to the Epoke the first Mortal Kombat tournament
organized on Earth by the sorcerer Shang Tsung. This message is intended to
change past events that the future does not lead to the end of the earthly
world. Hard to beat for mediocrity is not it? Fans will be delighted to
konstater this episode shows the plot of the first three games released in the
year 1990. The story mode offers you to follow events MK1, MK2 and MK3. There
is a story mode "global", that komprendre kontrairement Tekken or
Dead or alive, the story mode is not unique to each character. This mode
requires you to embody different kombattants to as the evolution of the script
(and the first of them ... Johnny Cage, what an honor!), With some time to
flashback to another. This is a real donk interaktif movie you will be dealing,
since some QTE will get you out of your stupor or your slices of fun face
dialogues. Thus, you will start the tournament organized by Shang Tsung on
Earth, won by Liu Kang. Then the tournament taking place in the Underworld,
where reigns the Emperor Shao Kahn, Liu Kang winning again. Finally, the
invasion by the Emperor of the Earth. Know that those who have never played a
Mortal Kombat but have seen (and enjoyed it, yes it is possible!) Films will be
surprised that some of the game intrigues like those movies. For the rest, it
shows two things. First, the story mode is long, giving the episode a big life
(but we'll come back to that in a few lines). Deuxio whether you play in VO
(American) or VF, the dialogues are of a distressing void and a dubbing assumed
ridikule! That's also, Mortal Kombat. Some like it for that. Others regretted
the lack of maturity and kartoonesque aspect of the scenario. Almost everyone
dies in agony, and it's more laughter than anything else as the staging is
intentionally bad. In short, on this point, it was good of Mortal Kombat: Z
series and playing ultraviolent thoroughly karte the fanservice.
Speaking of fanservice, how not to mention the 5-star
roster? With a little less than 30 playable characters (9 from MK1, MK2 8, 8
MK3, MK4 1 alone), the game komprend a new Cyber Sub-Zero. Goro, Kintaro and
Shao Kahn are arranged only through a DLC. In addition, a small bonus awaits
players on PS3: Kratos from God of War, is inklus as a playable character.
Aukun bonus character is available on X360 ... Play the MasterChief would
probably have a little spot ... or not, because with the Mortal Kombat
universe, it is no longer that close! Other characters have subsequently been
refreshed DLC ... and inevitably a GOTY edition including these, called
Komplete Edition, was born a few months after.
But the homecoming would be no weakling gameplay both
brought up to date but leaving a clear glimpse the foundations laid in the
early 1990. Thus, this Mortal Kombat is played like a fighting game in 2D while
the characters and settings are in 3D. Left-right movements and up-down, but no
lateral movement. In terms of hits, 2 keys to fists, 2 feet, 1 for safekeeping.
At the end of a battle won, it is possible via kombinaisons of not always
obvious buttons to perform (and often discover oneself) to trigger a Fatality,
knockout as bloody killing and extremely gore. Note that the variants of
Fatalities, the Babalities are back: instead of wildly complete his victim, the
winner turns the baby. That's the basics of Mortal Kombat. And if the rigidity
animations and sequences own any MK is indeed present, the developers have
managed integrated a dose of dynamism renovating the gameplay to great effect.
This reboot therefore introduces a paradox for saving the saga: it mixes the
rigidity of original episodes at the punchy side of today's fighting games. Allergic
to the traditional gameplay of Mortal Kombat could therefore review their
opinion and give in to the temptation to try again in the series with this
album. For others, all seem enkore too rigid and they will return on a Dead or
alive infinitely more flexible but not really inventive. For another great
strength of this reboot is to be original, especially with the emergence of
special attacks called X-ray attacks, referring to X-rays used in radiology. To
be clear: the X-ray is the best thing that happened to Mortal Kombat since its
inception. By completing a gauge to its maximum beforehand (classic but
effikace), each character can trigger an X-ray attack (several are arranged by
character) using the buttons kombinaison much easier to run for a Fatality. A
kinematic sequence of several mini-sekondes is then triggered, revealing the
effect of koups on the body of the fighters (fractures, organ explosions ...).
The X-ray attack is not fatal but is obviously more destructive than any single
web. Because exaggeration is the trademark of Mortal Kombat, whether your
character has a broken skull and spine broken because of an X-ray attack, he
will continue to fight until the end.
With this rich and dynamic gameplay, so you can better enjoy
what the game offers. And content, there! Also a really long story mode for a
game like that, you can fall back on the classic arcade mode (Ascension), or
indulge in fighting specific rules (finish an opponent with a life bar
virtually zero, do not use X-ray ...) or mini-games pretty cool (speed games,
dexterity, memory ... with a cheater sometimes IA) Tower Challenges. With
dozens of events, this mode seems endless! This also allows you to earn money
to spend in the Krypte. The Krypte, this is the place where you can buy hundreds
of costumes, Fatalities, artworks, character biographies, music, and other
cheatcodes. Finally Mortal Kombat 100% and platiner Playstation 3 is not an
obvious thing, far from it! The solo is gargantuan, multi is no exception.
Between ranked matches, 1VS1 or 2vs2 (tag is everywhere now), the choice is
there. The King of the Hill mode to satisfy kékés: players can compete
(virtually huh) under the gaze of others,. Komment know if our audience is
important? And more there is of avatars in the background, the more you fans! free psn code
Finally, how can we forget the graphics and sound aspects,
which definitely go to Mortal Kombat acclaim. The arenas are unequal, but we
must admit that some splatter all their class player. And hemoglobin, you
guessed it. No need for description, a ride on the Internet to quell videos
with good resolution can not you konvaincre.
And you, lovers of Asia and Japan, if you do not already
konnaissez, references to the Mortal Kombat Far Eastern culture may strongly
encourage you to try. Players often mistake thinking that Mortal Kombat is a
Japanese game, while he is American. It must be between certain sets (forests,
castles and dungeons), many characters (Liu Kang, Raiden, Kung Lao, Shang
Tsung, Shao Khan and his samurai mask), most of the fighting styles that are a
tribute to Asian martial arts, abuse of the cliché of the ninja seen by
Americans (through Sub-Zero and Scorpion characters), love cyborgs, assumed the
kitsch, it would be wrong less!
Graphics:
Finally scenery worthy of the name, superb at times. The
animations can still be improved, but this is more due to a gameplay choice
than a technical fault. Rendering all new X-ray attack is successful in every
respect, and Fatalities are impressive. But be careful: Mortal Kombat is one of
the most violent games on the market, careful not to put all hands, especially
since the advent of HD (generation PS3 / 360), graphics are always more
realistic and dramatic.
maneuverability:
Voluntarily rigid movements nevertheless gaining momentum
over every album released during the decade of 2000. And that makes all the
difference. In addition to the new X-ray attacks, it is especially nice to see
that each character has his fighting style of his own and that developers do
not abuse recycling.
sounds:
Music in the tone of the game: violent! The cries of pain
are overplayed. The dialogues are ridikules, so that VO VF. From Mortal Kombat
pure juice.
Lifetime:
Perhaps the surprise when we least expected.
The solo is very long, the complete multi, fans will find with this reboot their prédilektion game given all he has to do and to kollectionner. Story Mode tribute to the saga: ultraviolent and nanardesque wish.
The solo is very long, the complete multi, fans will find with this reboot their prédilektion game given all he has to do and to kollectionner. Story Mode tribute to the saga: ultraviolent and nanardesque wish.
scenario:
The climax of kitsch, Manichaeism, characters without
psychology; it flies low and that's why we like Mortal Kombat. Michael Bay is
far exceeded.
In summary:
The American studio NetherRealm has succeeded. Boosting the
gameplay while keeping the flavor of yesteryear, he avoids his game to pass as
an anachronism. By upgrading graphically for both decoration and for the
chara-design, this Mortal Kombat avoids going for the freshman of the band,
doing better than many of the former leaders of this type (Tekken, DOA. ..)
.dropoff window On both counts, the game can therefore convince new players. By
keeping the saga trademarks (ridiculous scenario, but echoing the first
episodes, a roster of many characters, a renewed ultraviolence with the X-ray
system and increasingly dirty and inventive Fatalities), fans will always the
appointment. What kontenter everyone!
Wednesday, November 26, 2014
Hay Day games cheats
Hay Day, the most precious commodity is diamonds. These are really very useful to get experience, move faster and reach out to our friends who are in a more advanced level. Here you can see 3 ways to achieve get more diamonds.
The tutorial: When you are on a higher level, you get a brochure purple right next to the daily box. If you click it, it will show a tutorial. You can see it and will give no two diamonds.
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Risking: In the game there are some chests surprise that you can open with three diamonds, although this will mean losing them. When we opened, we can find within 5 diamond or none. If no diamonds, we can find objects that we use for our farm. The thing is jugártela and get lucky when you touch diamond.
A little tip: When you open a chest, we spent 3 Diamond and if we do not get the 5, can quickly close the application and not lose them. We can repeat this as many times as you want until you find inside the box diamonds. If this occurs, do not touch the screen or close the application for the process comes to an end and the game save changes.
Other actions that give us diamonds are to continue to Hay Day on Facebook (gives one), connect There Day with your Facebook profile (we will give you five can see a trailer for another game (gives one), while leveling (gives us one or two diamonds), when we got to level 24 at the mine, we get more every time we get an achievement (gives a diamond), if we organize competitions in Facebook will also give us diamonds.
If you know more tricks of Hay Day android not hesitate to share them with us. The whole community will thank you.
Write down your tricks in the comments box
The tutorial: When you are on a higher level, you get a brochure purple right next to the daily box. If you click it, it will show a tutorial. You can see it and will give no two diamonds.
Clash of clans hack
Risking: In the game there are some chests surprise that you can open with three diamonds, although this will mean losing them. When we opened, we can find within 5 diamond or none. If no diamonds, we can find objects that we use for our farm. The thing is jugártela and get lucky when you touch diamond.
A little tip: When you open a chest, we spent 3 Diamond and if we do not get the 5, can quickly close the application and not lose them. We can repeat this as many times as you want until you find inside the box diamonds. If this occurs, do not touch the screen or close the application for the process comes to an end and the game save changes.
Other actions that give us diamonds are to continue to Hay Day on Facebook (gives one), connect There Day with your Facebook profile (we will give you five can see a trailer for another game (gives one), while leveling (gives us one or two diamonds), when we got to level 24 at the mine, we get more every time we get an achievement (gives a diamond), if we organize competitions in Facebook will also give us diamonds.
If you know more tricks of Hay Day android not hesitate to share them with us. The whole community will thank you.
Write down your tricks in the comments box
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